Archive of: technology
We should work toward a universal linked information system, in which generality and portability are more important than fancy graphics techniques and complex extra facilities.
The aim would be to allow a place to be found for any information or reference which one felt was important, and a way of finding it afterwards. The result should be sufficiently attractive to use that it the information contained would grow past a critical threshold, so that the usefulness the scheme would in turn encourage its increased use.
Sendall wrote ‘Vague, but exciting’ on that proposal.
In 1996 I built my first website (for a friend’s band) which started me on a career that I still love to this day.
Happy 30th birthday World Wide Web, and thank you Tim Berners-Lee.
Bryan Boyer built an e-ink device powered by a Raspberry Pi that displays films at 24fph (frames per hour).
Films are vain creatures that typically demand a dark room, full attention, and eager eyeballs ready to accept light beamed from the screen or projector to your visual cortex. VSMP inverts all of that. It is impossible to “watch” in a traditional way because it’s too slow. In a staring contest with VSMP you will always lose. It can be noticed, glanced-at, or even inspected, but not watched.
As a self-confessed film nerd I love this idea:
Can a film be consumed at the speed of reading a book? Yes, just as a car city can be enjoyed on foot. Slowing things down to an extreme measure creates room for appreciation of the object, as in Brasília, but the prolonged duration also starts to shift the relationship between object, viewer, and context. A film watched at 1/3,600th of the original speed is not a very slow movie, it’s a hazy timepiece. A Very Slow Movie Player (VSMP) doesn’t tell you the time; it helps you see yourself against the smear of time.
A fascinating and poignant Twitter thread from Marcin Wichary, about user interfaces that accidentally collect memories, and tell a story about the past.
Fascinated by UIs that accidentally amass memories. One of them is the wi-fi “preferred networks” pane – unexpected reminders of business trips, vacations, accidental detours, once frequented and now closed cafés. pic.twitter.com/r137dZI0r8— Marcin Wichary (@mwichary) 14 May 2018
I wonder what I would see if I fired up any of the old social apps I don’t use any more, like Adium, or Textual.
Via this ongoing Metafilter post with more funny and sad stories of accidental memories.
The web is like the ship of Theseus—so much of it has been changed and added to over time. That doesn’t mean its initial design was flawed—just the opposite. It means that its initial design wasn’t unnecessarily rigid. The simplicity of the early web wasn’t a bug, it was a feature.
Jeremy Keith on the origins of the web and the false idea that it was designed solely for sharing documents.
8. When a company or industry is facing changes to its business due to technology, it will argue against the need for change based on the moral importance of its work, rather than trying to understand the social underpinnings.
10 Rules of Internet – Anil Dash.
Text lasts. It’s not platform-dependant, you don’t just get it from one source, read it in one place, understand it in one way. It is not dependent on technology: it is what we make technology out of. Code is text, it is the fundamental nature of technology. We’ve been trying for decades, since the advent of hypertext fiction, of media-rich CD-ROMs, to enhance the experience of literature with multimedia. And it has failed, every time.
James Bridle – The New Value of Text.
[Moore’s Law means] that anything that is dismissed on the grounds of the technology-not-being-good-enough-yet is going to happen.
It’s a fantastic speech on pre and post Cold War generations, networks vs hierarchies, and the failure of governments to come to terms to what is happening in society. Highly recommended.
There is some great advice in this piece from Matt Mullenweg about shipping version 1.0.
Usage is like oxygen for ideas. You can never fully anticipate how an audience is going to react to something you’ve created until it’s out there. That means every moment you’re working on something without it being in the public it’s actually dying, deprived of the oxygen of the real world.
You can come up with all the user stories, scenarios and use cases you want, but the moment your product hits the real world, all that goes out of the window.
And never wait until something is completely polished and feature complete.
…if you’re not embarrassed when you ship your first version you waited too long.
Amen to that. Iterate, iterate, iterate.
Khoi Vinh examines the state of magazine apps on the iPad and finds them wanting.
My opinion about iPad-based magazines is that they run counter to how people use tablets today and, unless something changes, will remain at odds with the way people will use tablets as the medium matures. They’re bloated, user-unfriendly and map to a tired pattern of mass media brands trying vainly to establish beachheads on new platforms without really understanding the platforms at all.
The landscape is still evolving and there’s lots we don’t know about how this will play out, but one of the worrying things that stuck out for me was this:
The Adobe promise, as I understand it, is that publications can design for one medium and, with minimal effort, have their work product viably running on tablets and other media. It says: what works in print, with some slight modifications and some new software purchases, will work in new media. It’s a promise that we’ve heard again and again from many different software vendors with the rise of every new publishing platform, but it has never come to pass. And it never will.
Dear god how many times do we have to have this argument?! The web is not print. Apps are not print. If the magazine is going to survive, publishers need to evolve and embrace the networked age, not cover their eyes and pretend it doesn’t exist.
The ambient umbrella’s handle glows when rain is forecast. I love the idea of ambient processes, but weather forecasting is still such a fickle thing. I worry about the utility of it.