Archive of: games
- Phoebe Bridgers - Punisher
- beabadoobee - Fake It Flowers
- Black Casino and the Ghost - Farewell Marshal Brunswick
- Thee MVPs - Science Fiction
- Rose City Band - Summerlong
- Run The Jewels - RTJ4
- Sault - UNTITLED (Rise)
- L.A. Witch - Play With Fire
- Sorry - 925
- SPICE - SPICE
- Jojo Rabbit
- Little Women
- Portrait of a Lady on Fire
- Palm Springs
- Queen & Slim
- Lovers Rock
I read 46 books in 2020, thanks in part to a Pratchett re-read and a global pandemic.
Virtual worlds were a fantastic way to shield myself from the state of the world in 2020. Some highlights were: Outer Wilds, Kentucky Route Zero, A Short Hike, Breath of the Wild, and of course, Animal Crossing.
I’m late to the party on this, but I love Patrick Jean’s Pixels.
One day, when Marco and I were playing against two computer opponents, we forced one of the AI cycles to trap itself between its own walls and the bottom game border. Sensing an impending crash, it fired a missile, just like it always did whenever it was trapped. But this time was different – instead of firing at another trail, it fired at the game border, which looked like any other light cycle trail as far as the computer was concerned. The missile impacted with the border, leaving a cycle-sized hole, and the computer promptly took the exit and left the main playing field. Puzzled, we watched as the cycle drove through the scoring display at the bottom of the screen. It easily avoided the score digits and then drove off the screen altogether.
Shortly after, the system crashed.
Our minds reeled as we tried to understand what we had just seen. The computer had found a way to get out of the game. When a cycle left the game screen, it escaped into computer memory – just like in the movie.
Daniel Wellman reminisces about the day his program went awol and life started imitating art.