Note: This section of the site is under heavy construction, tread carefully.
92 bookmarks by garrettc
Sample markup containing all HTML5 elements for jumpstarting/testing css
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"If the importance of good HTML isn’t well-understood by the newer breed of JavaScript developers, then it’s my job as a DOWF (Dull Old Web Fart) to explain it."
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Phaser: The fun, fast and free HTML5 Game Framework
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A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio
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CreateJS is a JavaScript suite for developers looking to control the true power of HTML5's canvas element.
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I recently saw a very interesting visual effect that I can only describe in a series of antonyms: a fixed, scrolling, disappearing banner. This article details my recreation and explanation of the effect.
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"Learn to Code HTML & CSS has one goal — to teach people how to build beautiful and intuitive websites by way of clear and organized lessons. The guide covers a variety of web design and development topics, ranging from beginner to advanced skill levels."
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"A free tutorial to learn HTML and CSS. It's short (just as long as a 50 page book), simple (for everyone: beginners, designers, developers), and free (as in 'free beer' and 'free speech'). It consists of 50 lessons across 4 chapters, covering the Web, HTML5, CSS3, and Sass."
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In the previous post in this series, I talked a lot about how the 10k Apart contest site began to materialize in terms of structure and…
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Service Worker will revolutionize the way we build for the web. Learn about what it is, why it is important and how to use it.
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Great free web puzzle game. Connect all pieces together. Completely different type of jigsaw puzzle!
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"Just what you've always wanted, it's a caniuse command line tool! All the power of caniuse.com with none of the nice UI or interactivity!"
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FFF is a collection of interactive experiences. Each experience has its own unique design and functionality.
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A lightweight 3D library with a very low level of complexity. The library provides <canvas>, <svg>, CSS3D and WebGL renderers.
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When to use srcset and when to use <picture>.
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'Whether you're a webmaster or a web designer, there's a question you've most likely either asked or answered many times over the years. That question is, "How many <h1> tags can I use per page, and how exactly should I implement them?"'
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Guacamole is a clientless remote desktop gateway. It supports standard protocols like VNC and RDP.
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Entirely written in Javascript. Free. Modular. Hackable.
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Scaling background images in responsive layouts.
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What to expect from IE10.
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Lanyrd's Jake Archibald on LocalStorage and ApplicationCache, and the perils and pitfalls that await.
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A guide providing an introduction to the skills and best practices you need to build modern web apps.
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In-depth article on using HTML5 caching for apps and sites so they can work offline. Includes the ManifestR bookmarklet which can generate a cache manifest for you.
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Everything you needed to know about quotations and citing in HTML5.
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Compatibility tables for support of HTML5, CSS3, SVG and more.
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A nice post/presentation by @thingsinjars to explain HTML5 to management types.
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A collections of files, frameworks, styles and tips for designing digital publications in HTML5
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A responsive boilerplate that starts with tiny screen first to reduce loading of unneeded assets. Can be used in conjunction with HTML5Boilerplate
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"Load scripts like images. Use HTML5 and CSS3 safely. Target CSS for different screens, paths, states and browsers. Make it the only script in your HEAD. A concise solution to universal issues."
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Using some htaccess directives, a smattering of javascript, and the HTML5 data-fullsrc attribute.
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